Blender Human Rig (Female)

Target : Have a good human rig for 'problematic' regions like shoulders, belly, leg joints ..
So.. more or less a study on what can be done with 'stretch to' constraints
Naming convention is not quite elaborated .. but still ..
rigss.gif

downloads

croutch.avi (divX 290k)
LLL03.zip (zipped .blend 150k)
LLL03.blend (820k)
UPDATE --> ARRaw.zip (170k) ..Using CVS 2006/05/10 or later; ready for use walkcycle including stride bone(s) :)
*